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Oculus Quest Virtual Reality Kit

Introduction to Oculus Quest

Oculus Quest is a standalone virtual reality (VR) headset that will immerse you in a virtual world. The best way to learn about VR is to experience the full effect.

  • For ages 13+
  • Immerse yourself in a virtual world.
  • Find out how VR can be used in your world.
  • Easy to set up and play right out of the box.
  • Check out the Oculus Quest website for more details.

If you're new to virtual reality, Get Started with the Oculus Quest Librarian's Preparation Guide and Introductory Lesson Plan.

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CNET shows what you can do with Oculus Quest in this video:

Get Started with Cue

Libraries can help introduce people to the world of virtual reality. This is one tool where it is also fun to watch people learn by doing!

Step 1: Librarian's Preparation Guide

The Oculus Quest Librarian's Preparation Guide is designed to get beginners up to speed with the essential of virtual reality. By the end of this guide, you will:

  • Know how to setup, use and update the Oculus Go Headset
  • Understand the basics of Virtual Reality, using Oculus Go.
  • Have access to resources to answer patrons questions during events and activities.
  • Understand VR safety and sign a Waiver for VR Use in the Library.

Step 2: Faciliate an Activity in the Library

You can start with the Oculus Quest Introductory Lesson Plan, or go to the Activities page to explore ways to have fun with Cue!

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Activities

The most popular activity to do with Oculus Quest is to introduce community members to the world of VR. It's interesting to see how people react to the virtual world.

The real trick is to find ways to use VR in real life. The most obvious application is entertainment and gaming purposes. What else is there? Why does this technology matter?

Try it out and discover if VR is worth the cost for your community. Here are a few ways libraries have used this in the past:

After experiencing VR, some users naturally want to start making it for themselves. Here are some resources to learn how to make VR:

  • Cospaces: This was developed for use in the classroom. Cospaces uses drag and drop blocking programming to help you build virtual worlds.
  • A-Frame: Build VR for the web and/ or use in a headset using HTML, CSS and JavaScript. There are plenty of tutorials to get people started.
  • A-Frame Tutorial Series: Try this YouTube series to learn A-Frame, step-by-step.
  • Unity for Beginners: This tutorial is for beginners with no development or VR experience. Use this to test the waters. The next step is learning C# to level up your game!
  • VR Beginner: The Escape Room: Learn Unity by using a project template to design an escape room, step-by-step.
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Real World Problems

When framed properly, you can help learners make connections between virtual reality and real world problems. This is an inspiration page showing different ways robots have helped us solve the world's most pressing problems.

  • Applications of Virtual Reality: The Virtual Reality Society has a collection of practical applications of VR, organizaed by profession.
  • VR & AR Applications: The World Economic Forum has a growing collection of articles describing how VR & can solve real problems, and how we can take precautions to use this technology safely.
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